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1. 中国科学院大学人工智能学院,北京 100049
2. 中国科学院自动化研究所复杂系统管理与控制国家重点实验室,北京 100190
3. 西安交通大学软件学院,陕西 西安 710049
4. 印第安纳大学-普渡大学印第安纳波利斯分校电子与计算机工程系,美国 印第安纳波利斯 IN 46202
5. 青岛智能产业技术研究院,山东 青岛 266109
[ "沈宇(1992- ),男,中国科学院大学人工智能学院博士生,主要研究方向为智能机器人平行主动感知、平行强化学习与平行博弈方法" ]
[ "韩金朋(1994- ),男,西安交通大学软件学院博士生,主要研究方向为安防巡逻" ]
[ "李灵犀(1977- ),男,博士,印第安纳大学-普渡大学印第安纳波利斯分校电子与计算机工程系副教授,主要研究方向为复杂系统的建模、分析、控制与优化,智能交通系统,智能汽车,车辆主动安全系统与人因学" ]
[ "王飞跃(1961- ),男,博士,中国科学院自动化研究所复杂系统管理与控制国家重点实验室主任,中国科学院大学中国经济与社会安全研究中心主任,青岛智能产业技术研究院院长,主要研究方向为平行系统的方法与应用、社会计算、平行智能以及知识自动化" ]
网络出版日期:2020-09,
纸质出版日期:2020-09-20
移动端阅览
沈宇, 韩金朋, 李灵犀, 等. 游戏智能中的AI——从多角色博弈到平行博弈[J]. 智能科学与技术学报, 2020,2(3):205-213.
Yu SHEN, Jinpeng HAN, Lingxi LI, et al. AI in game intelligence—from multi-role game to parallel game[J]. Chinese journal of intelligent science and technology, 2020, 2(3): 205-213.
沈宇, 韩金朋, 李灵犀, 等. 游戏智能中的AI——从多角色博弈到平行博弈[J]. 智能科学与技术学报, 2020,2(3):205-213. DOI: 10.11959/j.issn.2096-6652.202023.
Yu SHEN, Jinpeng HAN, Lingxi LI, et al. AI in game intelligence—from multi-role game to parallel game[J]. Chinese journal of intelligent science and technology, 2020, 2(3): 205-213. DOI: 10.11959/j.issn.2096-6652.202023.
总结了国内外人工智能技术在游戏领域的研究进展,分析了游戏领域的研究进步对于现实社会的意义。针对强化学习中免模型方法存在的仿真与真实的鸿沟、基于模型的方法缺乏通用性的问题,提出平行博弈的思想和方法,介绍了平行博弈在解决现有单角色博弈和多角色博弈问题上的先进之处。认为虚实结合的平行博弈方法将成为迈向通用人工智能的奠基石。
The domestic and overseas research progress of artificial intelligence technology in the field of games was summarized and the significance of the research progress in the field of games for real life was analyzed.In view of the gap between simulation and reality in model based methods and the lack of generality of the model-based approach in reinforcement learning
the idea and method of parallel game were put forward
and the advance of parallel game in solving the existing problems of single-role game and multi-role game was introduced.The parallel game method will be the cornerstone of the general artificial intelligence.
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王飞跃 . 人工智能在多角色游戏中获胜 [J ] . 中国科学基金 , 2020 , 34 ( 2 ): 205 - 206 .
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王飞跃 . 人工社会、计算实验、平行系统——关于复杂社会经济系统计算研究的讨论 [J ] . 复杂系统与复杂性科学 , 2004 , 1 ( 4 ): 25 - 35 .
WANG F Y . Artificial society,computational experiment,parallel system:discussion on computational research of complex social and economic system [J ] . Complex Systems and Complexity Science , 2004 , 1 ( 4 ): 25 - 35 .
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PEARL J , MACKENZIE D . The book of why:the new science of cause and effect [J ] . Science , 2018 , 361 ( 6405 ):855.2-855.
LI L , WANG X , WANG K F , et al . Parallel testing of vehicle intelligence via virtual-real interaction [J ] . Science , 2019 ( 28 ).
李宪港 , 李强 . 典型智能博弈系统技术分析及指控系统智能化发展展望 [J ] . 智能科学与技术学报 , 2020 , 2 ( 1 ): 36 - 42 .
LI X G , LI Q . Technical analysis of typical intelligent game system and development prospect of intelligent command and control system [J ] . Chinese Journal of Intelligent Science and Technology , 2020 , 2 ( 1 ): 36 - 42 .
叶佩军 , 王飞跃 . 人工智能——原理与技术 [M ] . 北京 : 清华大学出版社 , 2020 .
YE P J , WANG F Y . Artificial intelligence,principle and technology [M ] . Beijing : Tsinghua University PressPress , 2020 .
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